

#Pcsx running too fast software
If you're using Knack's Software GPU Plugin, select the 'fps limit only' option under the 'Framerate > Adjustment Type' menu. PCSX-Reloadedis a new project created in mid-2009, which is based on the work of the PCSX-df branch, completely independent, and works on bug fixes while maintaining Windows and OS X compatibilityalongside Linux. If you feel it's a bit slow, try boosting the speed a bit by incrementing the fps a bit, I suggest 10fps or so, but your mileage may vary. If you're using Lewpy's Glide GPU plugin, select the 'FrameRate Limit' option, choose 'Custom', and put 60fps for NTSC J and U/C, and 50fps for PAL. If you need a little speed boost, try incrementing the fps by a bit, maybe by 10 or so. If you're using Pete's GPU plugins, check off the 'Use FPS Limit' checkbox, and select 'FPS Limit (10-200)', and manually define your FPS limit, it is recommend you input 60fps for NTSC J and U/C games, and 50fps for PAL games. Closing down all programs running in the background / systray, can therefor give you a nice speed increase. If this didn't help, remember that ePSXe is very ressource intensive.

Trying another plugin is also a possibility, check out the Getting started section for more details about these. Some plugins come with pre-defined configs, it may also be a good idea to try out these. Check your graphic plugin and set your resolution, color depth etc.
#Pcsx running too fast Pc
Then, some people seem to forget that activating all these funny switches and increasing all the options to max. Works for both Linux and Windows computer This video is for PC with Dedicated Graphics Cards like Nvidia or Radeon and with at least 3 core. First off, is your system applying to the system requirements at all ? You can check this in the Introduction part of this documentation. I've run other games in fullscreen with the OpenGL plugin and experienced no problems, such as Granstream Saga, Pong 3D (a graphics hog to be sure ), and Resident Evil: Nemesis.Īny help in solving this problem would be greatly appreciated.If ePSXe is running to slow for you, there're several things to check.
#Pcsx running too fast pro
I'm running a MacBook Pro 2.53 GHz Intel Core 2 Duo, 4 GB 1067 MHz DDR3 Memory, with a NVIDIA GeForce 9400M 256MB graphics card. Is it something with my computer and not the program or software that can't handle the game in the better graphic mode? With OpenGL, the character models are quite sharp and of better quality than the actual game offered in its original state. The game looks really ugly in that mode though. It doesn't lock up as quickly when I am not in fullscreen and didn't lock up at all (though I didn't play for very long) when I used the SoftGL plugin option instead. Is there any way around this?Įdit: I've got the audio problem solved by disabling CD Audio tracks but the game keeps locking up on me at various points.

On another note, when trying to run Nightmare Creatures (the first one) I don't get any background music and when I create an iso from the disc, instead of a single bin file, there are a whopping 26 of them, each with different track numbers that I assume refer to music yet the first one is the only one that plays and doesn't get music. Is there something in the works for PCSX-Reloaded where Gameshark codes would be usable? That's really the only thing missing from what is a great emulator. I've used SNES and Genesis emulators that have the ability to use Game Genie codes.
